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wesley alexander

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Employment Objective

To become a part of a production team in Media Entertainment.

Personal Details

Nationality: White

Born: 11-23-1984

Work Preferences

Position(s) interested in: Art Director, Lead Animator, Lead Artist, Animator, 3D Artist, Modeler, Texture Artist

Kind of employment: Employee, Free-Lance, Interim

Type of work: Part Time

Minimum gross (yearly) salary required: $15,000+

Willing to work in: Brazil, Japan, Singapore, Thailand, USA

Education

Education history:

Skills

Computer graphics skills:

Modeling
Excellent
Texturing
Excellent
Lighting
Good
Animation
Good
Composition &
Post-processing
Excellent

Software skills:

3D Studio MAX
Good
Maya
Excellent
Photoshop
Excellent
ZBrush
Excellent

Other skills or training: Understanding of game engines such as Unity as well as both Animation and Game Industry pipelines.

Professional Experience

Experience: between 2 and 5 years

Work history:

2009-6 to 2010-1

Production Hand at dezignwithaz.com

Multiple Vinyl production work

2010-10 to 2011-4

Concept Artist at lazy8studios.com

Alien Environment Concept Art

2010-10 to 2011-4

3D Modeler/ Texture Artist at Real Life Plus, Inc.

De-Resed existing 3D Files

Other Interests

I am producing an animated short at the moment and hope to work in live action film.

Other Details

I have been doing contract work for over 3 years and been able to get a good grasp of various media pipelines.Illustration, Concept Art, Vinyl Design and Print, 3D Modeling/Texture and game engine Environments.

Portfolio

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Click to enlarge.

Portfolio image

Combination of element from my demo reel

Portfolio image

Hyper realistic texture and lighting

Portfolio image

Human Avatar texture and lighting

Portfolio image

Alien Concept Art

Portfolio image

Concept Art

 

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