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Kai Schubert

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Employment Objective

Work in a challenging and creative environment

Personal Details

Nationality: US/German

Born: 9-5-1971

Work Preferences

Position(s) interested in: 3D Artist, Modeler

Kind of employment: Employee

Type of work: Full Time

Minimum gross (yearly) salary required: $50,000+

Willing to work in: Australia, Bahamas, Bangladesh, Brazil, China, Dominican Republic, France, Germany, Haiti, Hong Kong, Indonesia, Italy, Jamaica, Malaysia, Nepal, Netherlands, New Zealand, Norway, Philippines, Portugal, Singapore, Switzerland, Taiwan, Thailand, United Kingdom, USA

Education

Education history:

2003 Gnomon School of Visual Effects in CA: Fast Track

Skills

Computer graphics skills:

Modeling
Excellent
Texturing
Good
Lighting
Good
Animation
Good
Composition &
Post-processing
Good

Software skills:

Other skills or training: Photoshop

- Extensive experience with modeling and design aspects of Photoshop.

Flash

- Extensive practical experience with developing applications and websites with a proven track record of satisfied clients.

Others:

- Significant experience with GoLive and After Effects technology.




Familiar with NT, WIN 9x, Win 2K, MAC OS and AmigaDos systems and software.
Can service and diagnose faulty hardware / software in Macs.

Professional Experience

Experience: between 2 and 5 years

Work history:

1999-6 to 2001-7

Web-developer at quadrator.de

and flash programmer

2001-7 to 2004-12

3D Artist and Trainer at Freelancer

for a Maya Reseller

Other Interests

Modeling, Drawing, Movies, Cartoons, Manga, Character Animation

Other Details

Both US and German Citizenship with social security numbers for each.

Portfolio

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Portfolio image

Modeled out of Nurbs patch then converted to Polygons.

Portfolio image

Modeled in Polys, using the CPS.mel Tool
arem rings, chest belt and loin-cloth are made out of Nurbs
Still W.I.P

Portfolio image

oldman now Textured.

Portfolio image

oldman rendered image

 

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