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Jim Alary

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Employment Objective

Become a part of a seriously creative studio who is looking for experience, creativity, and drive in their next artist.

Personal Details

Nationality:

Born: 0-0-0

Work Preferences

Position(s) interested in: Art Director, Lead Artist, 3D Artist

Kind of employment: Employee, Free-Lance

Type of work: Full Time

Minimum gross (yearly) salary required: No Preference

Willing to work in: Canada, USA

Education

Education history:

1998 Cogswell Polytechnical College: B.A. Computer and Video Imaging

Skills

Computer graphics skills:

Modeling
Excellent
Texturing
Excellent
Lighting
Excellent
Animation
Excellent
Composition &
Post-processing
Medium

Software skills:

Professional Experience

Experience: between 6 and 10 years

Work history:

1998-1 to 2003-4

Art Director / Lead Artist at Pacific Coast Power & Light

2003-5 to 2003-11

Art Director / Lead Designer at Mineshaft Entertainment

Start up company that closed a

2004-3 to 2004-8

Lead Artist at Backbone Entertainment

Portfolio

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Click to enlarge.

Portfolio image

Here is a horse model I created in Maya for a kids title. Also shown are a few of the textures I made for it.

Portfolio image

This is the girl to go with the horse model above. It was also created in Maya

Portfolio image

This is a prop for a sci-fi game demo. It was created in Maya.

Portfolio image

These are a few textures I made for a sci-fi game demo. They were generated in Maya and Photoshop.

 

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