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Will deliever the 3D goods and work for peanuts.
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Will deliever the 3D goods and work for peanuts.
By JPWestmas on Aug 21, 2009 10:09 PM
Highly competitive rates and high quality 3D art. I specialize in 3D character art and concepts. Check it out for yourself. http://jpwestmas.net
JPWestmas My Resume: http://jpwestmas.net/JPWestmas_Picts/JPWestmas_Portfolio/WestmasResume09.htm Resume
By JPWestmas on Aug 22, 2009 02:58 PM
I thought I should make this resume a little easier to get to ;)
Jason Westmas 3D Modeler/ Texture Artist/ Character Rigger 1716 Ellen Avenue > Madison, WI 53716 > (608) 276 - 6811 E-mail: epiginosis@yahoo.com > Website: jpwestmas3d.com 3D Software Skills 3D Modeling skills: - 3DS Max, Maya, Lightwave 3D, Z-Brush. - Can successfully take a 2D concept drawing and convert it into a living, breathing 3D digital model. High and Low polygonal Modeling and Texture techniques: - Polygon, Subdivision Surfaces, Patch Modeling; Maya, 3DS Max, Lightwave 3D. - UV Texture Painting/ Displacement and Normal Mapping;Photoshop and Z-Brush. Character Rigging and Basic Animation Principles: - Character Studio and Bone systems using 3DS Max. - Complex Bone Systems and Paint Weighting using Maya and Lightwave 3D. 2D Design and Painting/ Drawing Skills 2D Animation and Video Editing applications: - Flash, Final Cut Pro, Premier, After Effects. 2D Graphic Design skills/ applications: - Photoshop, Illustrator, Freehand, In-design, Quark Xpress. Traditional painting and drawing skills: - Rendering of form and realistic depth using Color, Light Conditions, Composition, Atmospheric Perspective and other formal visual elements. Freelance Work Experience 1995 - Present -Worked with David Balwell (Lead Motion Capture Artist for LOTR Gollum Character) doing “Motion Capture Editing using Motion Builder” for commercial arcade game project. -Freelanced for the Bellwether Group; Made a 3D Football Animation for NFL website mock-up demonstrating cutting edge 3-D web browser animation technology. -Art Director for fully team-oriented environment for the Half Life2 engine. -Modeled 3D character heads for company, Pinhead Games. -Modeled, Textured and Rigged “Rock Doll” Character and Rock ‘N’ Roll Human Character to be used for print. -Modeled, Textured and Rigged for Children’s Animated music CD “Clifford the Crocodile.” -Paint Science-Fiction and Fantasy illustration for hire. Education Art Institute of Seattle 2002 - 2004; - AAA Computer Animation Arts. Milwaukee Institute of Art and Design 1996 - 2000; - BFA Illustration.
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