Login - Become a member

Naughty Dog is Hiring!!! Environment Artist Wanted

Forums home -> Job Offers -> Naughty Dog is Hiring!!! Environment Artist Wanted

post reply

Naughty Dog is Hiring!!! Environment Artist Wanted 
By gamejobs2007 on Sep 18, 2008 09:45 PM
Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash Bandicoot franchise, Jak and Daxter franchise and Uncharted: Drake’s Fortune. We’re a relatively small team with a highly decentralized and collaborative work environment – we value feedback about any aspect of our game development from any of our team members. We’re a tightly knit group and you can frequently find us participating in yoga sessions in the office, spending lunch playing out on the court basketball, foosball in our lunchroom or around town in our frequent group evenings out. Since Naughty Dog is a wholly-owned subsidiary of Sony Computer Entertainment America, we also get a lot of the perks that comes from being in the Sony family – movie screenings on the Sony Pictures lots and discounts on electronics, music, movies and PlayStation hardware and software. Of course, you just can’t beat our location. Naughty Dog is based near the ocean – and beaches – in Santa Monica, California, where beautiful weather and fair temperatures grace us year-round.

Want to join our Kennel?

We’re constantly looking to expand our team with exceptional individuals who have the drive to help us develop great video games. We are constantly on the lookout for senior level candidates with proven industry track records who don’t shy away from challenges and confidently feel they are among the best in their field. All of our positions require a love of games, strong work ethic and excellent communication skills. Due to our relatively small development staff, firm deadlines and informal structure, each potential team member should be a capable self-starter and able to manage their time and tasks independently.

Environment Artist

Responsibilities:
• Creating models for both architectural and organic natural environments.
• Trouble-shoot levels and maintain them, so they stay in frame rate, memory and design spec.

Requirements/ Bonus Skills:
• 3-5 years experience games or games related experience modeling and texturing environments using Maya
• Strong experience and techniques in creating plants, shrubs and vines using cards/flats.
• Strong artistic ability to visualize entire levels and detail with minimal concept art and direction.
• Strong technical ability to manage assets to fit memory, design, and frame rate limits.
• Strong polygonal modeling skills- able to generate clean and efficient models at a very fast pace.
• Self-motivated- requires minimal direction, can carry on the vision for the level until completion and commit to deadlines.
• Good communication skills – able to help others and ask for help when needed. Being proactive in sharing info and assets.
• Great team-player attitude – being flexible with new ideas, being open to direction and changes. Listening to team mates.
• Deadline oriented- being able to manage and organize work so he meets all the deadlines and is able to adjust when changes happen.
• Excellent eye for light, shade, and color.
• An exceptional understanding of form, shape, structure, and silhouette in regard to modeling
• Foundation in the traditional arts



Please a demo reel or examples of professional work (Online Preferred), a breakdown of your contributions to the shot, and an accompanying resume. Please send your information to:

Candace Walker
Recruiter @ Naughty Dog
Web Site: www.naughtydog.com
Direct Line: 310-633-9275
Email: candace_walker@naughtydog.com
Reply with quote

post reply

Page 1 of 1 Go to page: 1
Subscribe to RSS
Follow us on Twitter

 

Copyright © 1996-2010 Raphael Benedet - Contact Us