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particle systems 
By nicholas on Sep 04, 2005 01:35 AM
Hey guys,

I accentially posted the same question in the 3ds max forum.

Basically im looking for some tips or advice on working with particle systems and forces in such a way as to create a 60 sec. simulation where particles, forces and objects are brought into an evolving relationship. Im trying to experiment with the spaces that couldbe created with the fluid organization of particle systems.

Any help is appreciated
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By nicholas on Sep 10, 2005 01:52 AM
ok heres an easier question,

Can a force be applied to a particle system.... so as to interact with either another particle system , or deform an object?

an example in animation would be rushing water as it collides with a surface thus bending it

one more.. can a force be applied to a bone structure?


hopefully someone here knows something about animation?
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Get ttogether 
By Davis96221 on Dec 26, 2005 09:04 PM
Hey guys,


I really think you guys need to get together sometime and sort this out. I vote for a forum meeting, who's with me?
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By rpadc2002 on Mar 16, 2008 09:16 PM
ok heres an easier question,

Can a force be applied to a particle system.... so as to interact with either another particle system , or deform an object?

an example in animation would be rushing water as it collides with a surface thus bending it

one more.. can a force be applied to a bone structure?


hopefully someone here knows something about animation?


yes it... you can applied force on particle system
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