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Creating Still Water Effect

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Creating Still Water Effect 
By Dazza203 on Jan 04, 2005 09:40 PM
I want to create the effect of water moving slighltly in a hollowed out cylinder shape representing a mug. I created a cap of a cylinder inside a mug and applied the noise, wave and ripple modifiers to it as I was advised to, but these will not cause movement when I come to animate my scene will it? Is there an easy way to create a better very lightly moving water effect as I am quite new to max?

Thanks,
Darren
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By canavan on Jan 04, 2005 09:58 PM
I have written a few tutorials on the subject of water, and raytracing....so if you want send me an email and i could help you out.

my current addy is blue@sparkstudio.com


hope this helps....
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By Dazza203 on Jan 05, 2005 12:10 AM
Ok I have emailed you, thanks a lot.

Darren
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By Pionier on Jan 05, 2005 06:48 PM
Mental Ray water shader
language: polish
..but you can download scene files (max7).
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