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how to do water simulation with reactor?

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how to do water simulation with reactor? 
By carver on Aug 03, 2004 11:55 PM
hey i want to know how to simulate water in max 6 using reactor, so far i have sphere,water (reactor) and i can simulate it in the real time view and i have created the animation but when i render the water is not there i can't add a texture or do i have to do somthing else plz help
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By kruchmar on Aug 04, 2004 08:28 PM
Water in Reactor is Space Warp. If You want to see water in render, Please read the help file for Reactor :-) or make plane of the same position and orientation, and just Bind to Space Warp. After make material and add to this plane, thats all.

Alex
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By Niko Korkeakangas on Nov 09, 2005 06:15 PM
Apply this to the water: Space Warps>Ripple. This gives a 'rippling' effect to the water. Play around with the parameters to suit you.
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By animator on Mar 20, 2006 05:46 PM
I don't think the water simulator in Reactor is meant for 3D objects, It is meant to simulate flat water as in a pond or sea. To get your simulation to render you must bind a plane with a high poly count to the space warp the space warp only renders in the preview window.
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