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Texture Conversion Problem
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Texture Conversion Problem
By firefoxablaze on Jun 17, 2004 07:43 PM
Im just wondering how u convert a 2d or 3d texture to a UV map.
I asked gnomon how to make a starfield and they replied with this, The best thing to do is to create a sphere, scale it up to about 400, and apply a Surface Shader to it... Then for the surface shader's color, you can map a Granite texture to it... Make the base color black and the 3 granite colors can be yellowish, bluish and pinkish... Then you can convert the 3D texture to a UV map and further refine it in Photoshop. Pretty unspecific if u ask me, i think i got it for the most part. all i need to know how to do is convert a 2d texture, or 3d to a uv map. Please reply should be simple. Thanks in advace.
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