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UT2004: Modeller wanted on voluntary basis,..

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UT2004: Modeller wanted on voluntary basis,.. 
By pondering on May 10, 2004 04:12 PM
Hi, if you're interested in having your work seen by hundreds, if not thousands of people in the Ut2004 gaming community, can build architecural brushes for inclusion in UT2004, and have a strong understanding of 3D Studio Max, *any version, then I'd like to speak to you.
I'm currently heading a team of volunteer map-builders, coders and music artists; with whom I intend to produce a VERY high quality CTF map for UT2004 (CTF = Capture The Flag).
If you'd like to be a volunteering member of my team, to produce this map, then please get in touch with some example of your work. Email attachments must be under 250k total. All I ask of you is that you're competent, enthusiastic and can build brushes which are of an industrial nature for inclusion in a UT2004 map. You will get fully mentioned in a Readme which is usually included with every map produced.
For more details on what a UT2004 map consists of, goto: [URL=http://www.forums.beyondunreal.com/forumdisplay.php?s=911bc785aa215d46345a2a78bcddf178&f=346] Beyond Unreal Forums[/URL] OR [URL=http://www.nalicity.com] Nalicity[/URL].
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