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Modelling a boats hull

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Modelling a boats hull 
By nickramsay on Jan 06, 2003 12:09 PM
What would be the best way to model a frigates hull to keep the pollygon count down ?
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Re: Modelling a boats hull 
By Nicolas_G. on Jan 11, 2003 04:43 AM
Start with a box, delete three faces,  and copy/drag edges along the hul. Just finish modeled a sail boat like this, really fast.

Kib
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Re: Modelling a boats hull 
By Takliel on Jun 16, 2003 02:56 AM
hey, this above is help?,
well, i think a good way is with splines and the cross-section modifier, after that use the surface modifier. That's  a low polygon way but if you manage lofts it would be better. They are very powerful,
i hope it may be helpful
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