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Realistic Hair 
By Demongrace on Dec 24, 2002 08:53 AM
I'd like to save as many polygons as possible with this but I wanted to know how to model realistic hair (think long hair).  Also if you have any good tips for animating the stuff do tell  :)
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Re: Realistic Hair 
By Demongrace on Dec 24, 2002 08:54 AM
Oh also realize that the hair wouldn't be straight it'd be sort of scraggly --  therefore it wouldn't really come together in one big bunch--
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Re: Realistic Hair 
By mooR on Dec 27, 2002 02:21 PM
hmh, maybe this is stupid, but you could....
create different low resolution planes (abot 10 polygons per plane)
and apply different texture maps with
alpha channel on them. after that you could
animate them, make them intersect (i am going
out this hipothesis) in some way. of course this works
for NON curly hear.
anyway its just an idea.
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Re: Realistic Hair 
By ashery on Mar 31, 2003 05:32 AM
why not use shag hair plugin?
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Re: Realistic Hair 
By mooR on Mar 31, 2003 06:09 AM
Please Use it :)
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