Login - Become a member

inverse normal ???

Forums home -> Modeling -> inverse normal ???

post reply

inverse normal ??? 
By XIII on Feb 21, 2002 07:59 AM
How do you " inverse normal " ???
Reply with quote
Re: inverse normal ??? 
By Koztah3d on Feb 21, 2002 10:20 AM
What software?
Reply with quote
Re: inverse normal ??? 
By XIII on Feb 21, 2002 03:24 PM
hum... yes, sure... stupid am I !;)
3ds max. sorry ! ;D
Reply with quote
Re: inverse normal ??? 
By FluxHavoc on Mar 07, 2002 07:13 PM
Depends on what you're doing.

In edit mesh, under poly mode, you can invert any selected faces. It's at the bottom of the panel, near channel IDs. There's a "invert normal" button you can use.

Hope that helps :)
Reply with quote
Re: inverse normal ??? 
By XIII on Mar 08, 2002 08:43 AM
Thanks a lot Michael!:D
Reply with quote

post reply

Page 1 of 1 Go to page: 1
Subscribe to RSS
Follow us on Twitter

 

Copyright © 1996-2010 Raphael Benedet - Contact Us