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Weird artifacts when trying to view transparency i

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Weird artifacts when trying to view transparency i 
By GRMac13 on Jul 18, 2003 12:00 AM
Hey all, I'm pretty new to Maya so excuse me if this is a dumb question. Anyway, I'm using a targa file as both the color and tansparency maps for a texture on a character I'm doing. I created the texture in PS, and saved it as a targa and just applied it to the color slot. Maya automatically inserted the same file into the transparency slot. This would all be well and good, but for some reason, my model now looks "inside out" in certain areas when I view it in both texture mode and flat-shaded mode. I can sort of "see-through" the head in certain areas that are NOT transparent on the map. Anyone have any suggestions on how to rectify this? I searched through the Maya help file, but found nothing about this issue or how to fix it.
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Re: Weird artifacts when trying to view transparen 
By oh_what_a_night on Jul 18, 2003 07:24 AM
If i understood the problem corectly you should try to reverse the normals.
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Re: Weird artifacts when trying to view transparen 
By GRMac13 on Jul 18, 2003 11:37 AM
If i understood the problem corectly you should try to reverse the normals.


Tried it.  No luck.

:(
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