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3D Artist
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3D Artist
By Benster on Apr 24, 2003 11:20 AM
Hello I'm currently looking for a job as 3D Artist so I'm posting my resume and a link to my website.
Benjamin Smith II Phone : 508-816-7137 Website: www.benster58.com Computer Software: Media 100 4.0, Adobe Premiere 5.1, Adobe After Effects 4.1, Maya 3.1, Lightwave 6.5, 3D Studio Max 3.1, Adobe Photoshop 7.0. Computer Hardware: Macintosh, Windows NT Systems, Windows 2000. Field-Related Experience: 3/01-7/02 Turbine Studios, Westwood, MA 3DArtist/2DConceptual Designer Projects: Asheron Call 2/Asheron Call Dark Majesty The Expansion Pack Responsibilities: Create aspects of 3D and 2D production. Conceptualize original worlds. Create detailed architectural and perspective drawings for models. Model, texture, light, render environments and objects. Work with writers and producers to determine story, design and gameplay. Software used includes: Maya 3.1, Lightwave 6.5, Photoshop 7.0. 3/00-3/01 Stainless Steel Studios, Cambrigde, MA 3DArtist/2DConceptual Designer Project: Empire Earth Responsibilities: Create aspects of 2D and 3D production. Conceptualize original worlds. Create detailed architectural and perspective drawings for models. Model, texture, light, render environments and objects. Work with writers and producers to determine story, design and gameplay. Software used includes: 3D Studio Max 3.1, Photoshop 5.5, Lightwave 5.6. 6/98-3/00 GameFX Technology, Lexington, MA 3DArtist/2DConceptual Designer Projects: Sinistar Unleashed, First Strike Bowling Responsibilities: Create aspects of 2D and 3D production. Conceptualize original worlds, costumes and creatures. Create detailed architectural and perspective drawings for modelers. Model, texture, light, render and animate environments and objects. Create 2D and 3D special effects for cinematic sequences. Work with writers and producers to determine story, design and gameplay. Software used includes: 3D Studio Max 2.5, Photoshop 5.0, After Effects 4.0, Premiere 5.0, Lightwave 5.6, Maya 2.5. 3/98-6/98 Heliotrope Studios, East Haven, CT 3DArtist/2DConceptual Designer Projects: Pax Imperia II Responsibilities: Create aspects of 2D and 3D production.Conceptualize original worlds, costumes and creatures. Create detailed architectural and perspective drawings for modelers. Model, texture, light, render and animate environments and objects. Create 2D and 3D special effects for cinematic sequences. Work with writers and producers to determine storyboards and gameplay. Software used includes: Lightwave 5.5, Photoshop 4.0, After Effects 3.1, Premiere 4.0. 6/97-2/98 VSI Communications, Norwalk, CT Multimedia Artist / 2D/3D Computer Artist /Video Editor Projects: Top Driver, Lotus Notes 4.5Responsibilities: Create aspects of 2D and 3D production. Conceptualize layout and design for projects. Composite live-action and CG elements into cinematic sequences. Create 2D and 3D special effects for cinematic sequences. Work with writers and producers to determine design and function of interactive projects. Succeed in an environment of high pressure and short deadlines. Software used includes: Media 100 4.0, Premiere 4.0, Lightwave 5.0, Photoshop 4.0, After Effects 3.1. 5/96-6/97 Vision System, Pittsburgh, PA Web Designer/ Video Editor Projects: Vision System Website Responsibilities: Create aspects of 2D and 3D production. Conceptualize layout and design for web page projects. Succeed in an environment of high pressure and short deadlines. Software used includes: Premiere 4.2, Electric Image 2.5, Photoshop 4.0, After Effects 3.1. 5/95-5/96 Task Masters, Pittsburgh, PA Video Editor/ Multimedia Artist Projects: Melon Bank, Kaufmanns and Davy International Commercial. Internship responsibilities: Create aspects of 2D and 3D production. Composite live-action and CG elements into cinematic sequences. Create 2D and 3D special effects for cinematic sequences. Succeed in an environment of high pressure and short deadlines. Software used includes: Media 100 3.0, Premiere 3.0, Electric Image 2.1, Photoshop 3.0, After Effects 2.1. 9/93-3/94 Skyline Designs, Pittsburgh, PA Graphic Artist Responsibilities: Create aspects of 2D and 3D production. Create 2D illustrations and graphically layout for brochures, billboards, panel layout for booths. Creating virtual set for booth designs. Software used includes: Strata Pro 1.0, Adobe Illustrator 3.2, Photoshop 3.0. 6/93-9/93 Carson Industries, Freeport, PA Sculptor/ Graphic Artist Internship responsibilities: Create aspects of 2D production. Create 2D illustrations and graphically layout for brochures. Sculpt characters out of clay. Software used includes: Photoshop 3.0. EDUCATION: 9/91-6/93 Art Institute Of Pittsburgh, Pittsburgh, PA Associate Degree in Visual Communications.
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