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fake Global Illumination attempt (img)

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fake Global Illumination attempt (img) 
By ch3 on Jun 24, 2003 04:49 PM
I made this scene in maya the other day and I decided to put a bit more effort for the rendering. I had a look for tutorials about fake GI and I combined some of them to produce this...



I take the average shadow fraction of 175 directional lights(dome) and use it as the color to the surface shader the mesh is assigned to.
for 1280*1024 ans 1024Dmap Size, it took 1hour and 20'
i am going to combine this with an another layer of a single directional light as the main source.

what do you think?
thanks
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Re: fake Global Illumination attempt (img) 
By donKlaudiu on Aug 17, 2003 01:49 PM
Nice.
What's your configuration
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Re: fake Global Illumination attempt (img) 
By zelik on Dec 05, 2003 03:44 AM
:o good pic......i like this one
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