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Simple skeleton prob

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Simple skeleton prob 
By ofer3d on May 11, 2002 06:10 AM
I would like to know what is the easiest way to do the following:
Drawing in modoler a skelegon of two unattached bones. Then (either in modoler or in layout) make one of the bones the parent of the other, in a manner that the child bone will not change it's position relative to the origin.

I would appreciate any help.
Thanks in advance.
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