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Eye Glasses
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Eye Glasses
By 2hot on May 14, 2003 07:22 PM
I have just created my first satisfactory african head cartoon figure - though with a bit of realistic touch - and I have designed specs (glasses) for the xter. :)
:( My problem is, I am not satisfied with the looks of the glazed area of the eye glasses....grossly unrealistic after several permutations on opacity settings and glossiness. Is there a way of getting something real (with that intrinsic white specular efx) and proper refraction without heavily depending on raytrace (that thing takes time to render)? ::)
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