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Wolf by Massimo Righi

Wolf
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Title Wolf
Software Maya, Shave and a Haircut
Comment The wolf mesh is about 17k polygons and there are four hair systems for a total of 60k hair primitives. I used Maya for modeling, Shave and a Haircut for the fur and Mental Ray for rendering. My goal was to have an animatable wolf model with fur keeping an eye to the render time per frame. For an HD 720 rendering it needs about 10 minutes per frame. I rendered the image in one single pass and there is no post work but some contrast enhancement in Photoshop and the compositing of the background image. I had a great time working on this guy! I hope you like it:)
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Re: Wolf by Massimo Righi
Posted anonymously on May 20, 2009 08:21 PM
it's alive i tell u
Re: Wolf by Massimo Righi
Posted anonymously on May 14, 2009 05:09 PM
Thanks for the nice comments guys!!!:)
Re: Wolf by Massimo Righi
Posted anonymously on May 10, 2009 01:35 PM
perfetto
Re: Wolf by Massimo Righi
Posted anonymously on Apr 30, 2009 07:50 AM
the wild is beautiful and pure totally smashing pic
Re: Wolf by Massimo Righi
Posted anonymously on Apr 29, 2009 02:05 PM
GREAT PIECE OF WORL, WELL DONE
Re: Wolf by Massimo Righi
Posted anonymously on Mar 26, 2009 03:14 AM
You should stop taking pictures of your dog and posting them here... this is a 3d computer art gallery you know.
Awsome work
Re: Wolf by Massimo Righi
Posted anonymously on Mar 25, 2009 08:40 AM
Me encanta. De hecho, me inspiro un corto. Un saludo.
Re: Wolf by Massimo Righi
Posted anonymously on Mar 24, 2009 12:57 PM
Also real as when phases image hibernate.
Re: Wolf by Massimo Righi
Posted anonymously on Mar 23, 2009 02:15 PM
this looks GREAT!!!!!!!!!!!!!!!!!!!!!!!
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