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Captain America by Sven Juhllin

Captain America
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Title Captain America
Software Maya, Zbrush
Comment had the urge for a superhero and tried to find one that had nott been done to many times. So a decided to go for Captain America. Base mesh made in Maya and the fine details are sculpted in Zbrush. Its rendered in Maya Mentalray
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Posted anonymously on Apr 19, 2014 07:37 AM
I'm sure you had fun writing this article.Excellent entry! I'm been looking for topics as interesting as this. Looking forward to your next post.
Posted anonymously on Mar 29, 2014 03:59 PM
Thank you so much Love your blog..
Posted anonymously on Mar 26, 2014 11:55 PM
Sa le multumim nemtilor pentru gluma zilei. Produsa din extracte de plante atent alese, in forma concentrata, ce ofera pielii o doza suplimentara de.
Posted anonymously on Mar 22, 2014 11:36 PM
Cine crede n viața de apoi, n vise și mesajele lor, n lumi paralele, va găsi acest roman fermecător. Poate chiar spiritual. Am citit carti ale lui Stephan King infinit mai bune.
Posted anonymously on Mar 05, 2014 07:09 AM
Hi! Thank you for the idea, I am trying to find ways to eat lentils... although they're a little "difficult" to digest for me.
Posted anonymously on Jan 30, 2014 10:07 AM
Nice to be visiting your blog again, it has been months for me. Well this article that ive been waited for so long. I need this article to complete my assignment in the college, and it has same topic with your article. Thanks, great share
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Re: Captain America by Sven Juhllin
Posted anonymously on Feb 24, 2012 10:56 AM
His shield is bullet proof, so there wouldn't be any dents.
Re: Captain America by Sven Juhllin
Posted anonymously on Dec 22, 2010 09:42 AM
Great work I hope I can get to this level someday. Quick question if you would, I am in school now and being told two different things, one that I should know everything from modeling to rigging to animating everything. They have us learning 20 different software 3ds max, maya, modo, softimage, zbrush, mudbox just to name a few. Another professor is telling us this is wrong, that we should only learn the software that is relevant for our specialization i.e. animator, Modeler, Rigger, programmer, and that is the industry standard for such. One way we will be a jack of all trade, yet master of none and the other we will be masters of our specific area, but possibly a one trick pony. Can you tell me which path you think is correct and also the software most used in the industry.
Re: Captain America by Sven Juhllin
Posted anonymously on Oct 31, 2010 10:03 AM
this is an awesome piece of work. very realistic!
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