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Marv by Tomas Kral

Marv
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Title Marv
Software 3ds max 8, ZBrush
Comment Its a portrait of Marv from Sin City, certainly my favorite character from that series. I want to dedicate this one to Frank Miller and his outstanding artworks. The very base model was made in 3dsmax and then sculpt in Zbrush and export back to max. Zbrush was also used to generate displace map. The rest were done in Photoshop. Finally I render it with Mental Ray.
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Re: Marv by Tomas Kral
Posted anonymously on Jan 27, 2009 07:27 PM
really nice
Re: Marv by Tomas Kral
Posted anonymously on Jan 25, 2009 08:12 PM
wow, that's scary, but you captured the image of 'Marv' perfectly (:
Re: Marv by Tomas Kral
Posted anonymously on Jan 23, 2009 08:00 AM
myspace.com/jim_mars-----naja, ein wenig zu martialisch
Re: Marv by Tomas Kral
Posted anonymously on Jan 22, 2009 07:49 PM
You are sick!
Re: Marv by Tomas Kral
Posted anonymously on Jan 22, 2009 01:11 AM
Sister themes, get rid by gabarit of shell.
Re: Marv by Tomas Kral
Posted anonymously on Jan 20, 2009 11:43 PM
thats fucking nuts!!!!
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