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Artist Profile

Name Thomas 'Mahlzahn' Reiman
Age N/A
Born New Zealand
Email t.reimann@binary-star.com
Homepage www.binary-star.com

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Comments

Re: Thomas 'Mahlzahn' Reiman
By draven on Oct 15, 2007 11:07 AM
i see you are one of a little group who can still mix the past with reality....... keek on man
Re: Thomas 'Mahlzahn' Reiman
By Tristan on Apr 24, 2007 12:30 PM
They are not bad for when they were made :) cool work, would love to see what your stuff looks like now.
Re: Thomas 'Mahlzahn' Reiman
By Rayman on Jan 21, 2007 07:19 PM
Yes, these images were rendered in 1994. Remember that point when posting your review!
Re: Thomas 'Mahlzahn' Reiman
By ~PMC~ on Jan 08, 2007 07:54 PM
from these images I would say that a lot of work is needed, however, from the looks of the software and hardware used, it has been created a couple years ago...To wonder what this creation would look in current technology would be amazing...
Re: Thomas 'Mahlzahn' Reiman
By nguyen ngoc dien on Oct 13, 2006 11:03 AM
Re: Thomas 'Mahlzahn' Reiman
By NGOCDIEN on Oct 13, 2006 10:54 AM
Re: Thomas 'Mahlzahn' Reiman
By fuck you on Oct 10, 2006 06:23 PM
these pictures suck more cock then paris hilton. quit life.
Re: Thomas 'Mahlzahn' Reiman
By jackrab on Jan 08, 2006 02:29 PM
for the hanger the ship gets a 10 the background gets a 3
thankyou jackrab.............
Re: Thomas 'Mahlzahn' Reiman
By Will on Nov 21, 2005 07:09 PM
Great work for the time it was made and considering that you were working in 94 it's amazing you were way ahead of your time. I would love to see anything newer you may have... Just to think this work was done 11 years ago
Re: Thomas 'Mahlzahn' Reiman
By Umbrae on Oct 17, 2005 02:04 AM
for the naysayers, look at these images, they are copywrite 1994 and rendered on a 486 50mhz and a pentium (first gen) 90mghz with 32 MB of ram. Of course they look worse than some from 2004, rendered by a 3Ghz P4 with 2GB of ram.

These images are of outstanding quality for when they were made. I think the origional doom was released in 1994 to give you an idea of the average PC graphics ability of the day.

I would love to see what this artist could do now the the 10 years experiance and technological upgrades avalible.
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